Sound Drifter conceives of sounds as living beings in a dynamic system. One could compare Sound Drifter to an aquarium where many different kinds of fish can be observed as they live, grow, breed and die.
The sound drifter was in operation 24 hours a day for
the 9 days of the sound drifting project. The role
of the sound drifter was to create the sound ambience
of the Media deck in Linz by processing the sounds
from the other locations in the network and to provide
a live sound stream from Linz for the other locations.
The Sound Drifter consisted of three connected virtual
chambers; The Stream Drifter where the live streams
are received from the network; the Room Drifter where
samples from the streams circulate as sound-objects
and the Radio Drifter where the sound-objects are heard
for the last time before entering the archive.
Stream Drifter:
was where the live streams from all
the 15 network locations were introduced into the Sound
Drifter system. It was a virtual chamber in which the
streams were constantly circulating, being randomly
sampled in real time and processed into loops at the
interface to the Room Drifter. Each new loop then became
another sound-object among the existing population
of sound objects in the Room Drifter.
Room Drifter:
was a virtual composition-space in which
the sound-objects lived in constant interaction and
movement. The roomdrifter contained 16 virtual microphones
which picked up the signals from the sound-objects
as they passed by. The reconstructed sounds were then
amplified and fed into one or more of the 16 loudspeakers
in the OK Media Deck. The duration of the presence
of any individual sound-object in the Room Drifter
was about 6-8 hours, within which time it would have
migrated into the Radio Drifter.
Radio Drifter:
was the last stage in the life of the
sound-objects. As with the Room Drifter, but with only
a single virtual microphone, the signals from the sound
objects were randomly recorded. They were then encoded
into an MP3 live stream which was fed into the internet
and, at the same time, back into the Stream Drifter
to repeat the cycle - like every other live stream
in the network. The Radio Drifter also had an opening
to an archive into which the sound-objects passed and
disappeared from the system.
For the live mixes for the "Long Radio Night"
the artists in Linz could access the sounds from all
three chambers of the Sound Drifter, the streams from
the other locations and from two microphones located
in the installation in the OK Media Deck.
The Sound Drifter was closed down at the end of the
project and the sound objects were allowed to slowly
die. Even after more than 9 hours some sounds could
still be faintly heard from the loudspeakers as the
system was being dismantled.
Computer setup and programming:
- Winfried Ritsch
- Norbert Math
- Johannes Zmoelnig
Sound design and installation (Linz):
- Gerhard Wieser
- Winfried Ritsch
The Sound Drifter was designed and installed with the
support of IEM - Institut für Elektronische Musik,
Graz
Winfried Ritsch